Killing a player gives you their heart, getting killed by any source will lose you a heart (This can be changed using ?heart envsteal)
Items:
Heart Fragment - Used to make hearts

Heart Essence - Used to make hearts

Heart - Used to gain 1 heart

Gain hearts by:
- Killing another player

- Using a heart item

Lose hearts by:
- Getting killed

Withdrawing hearts
Hearts can be withdrew by doing ?withdraw <amount>
The Beacon of Life

The Beacon of Life can be used to revive people:
- Hold the Beacon of Life
- Right click/use the BoL
- Select which player to revive

Craft it using this recipe:

The Heart of Life
Using this item will give you an extra permanent revive heart (instead of reviving with 5 hearts you revive with 6) (This item was previously used to revive people, now it has a different use)

Craft it using this recipe:

What happens when you lose all your hearts?
Losing all your hearts puts you into spectator mode (changeable with ?banghosts), players in spectator mode can only go a limited amount of block before being teleported to spawn
I only want to lose hearts from players
If environment steal is on, you will lose hearts from mobs and other natural causes, if it isn't, you will only lose hearts from players. Envsteal can be configured using commands
Legacy Commands
Legacy lifesteal commands are used with the command /ls:console "<command>". For example, /ls:console "withdraw 5"

Slash Commands

Admin Panel
The admin panel is an easy way to configure settings and do commands. (Made for console and mobile users)



Lifesteal doesn't require any experiments (as of lifestealv1.18.0)
You are allowed to:
- Showcase this addon WITH CREDITING
- Use this addon in your worlds/servers/realms
- Modify this addon (Without removing the credits)
You are NOT allowed to:
- Repost this addon to other sites (This includes apps)
- Create your own download link
- Claim this addon as your own
For more information, go to this video:
I'll try to update the addon as frequently as I want to :) (and when an update breaks it)

