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Biome Spawn Point

🌲 Allows specifying which biome and dimension players will spawn in on new world creation.
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About the mod

Biome Spawn Point allows specifying in which biome players should spawn when a new world is generated. This will work for vanilla biomes, as well as modded biomes. The spawn biomes can be picked on the Create World screen, in the World tab. Or for all new worlds via the 'spawnBiomes' config option, which also works on servers. Each biome can be given a weight, a higher weight is picked more often.

Biomes of other dimensions can be used too. Pick a Nether, End or modded biome, and the world spawn will be set in that dimension.

The spawn point is placed on land and a bit away from the biome's edge, so a beach that continues into the sea won't leave you in the water. The biome is picked using the world seed, so the same seed gives the same spawn point.

The bonus chest world generation feature is compatible. If enabled, the bonus chest will be placed around the biome spawn position.

This mod is compatible with Village Spawn Point. With both installed, players spawn in a village inside the chosen biome, if one can be found nearby, using Village Spawn Point's village settings.



Dependencies

Requires Collective
Included in Serilum's Customization Bundle
Environment: Server




Configurable

Configuration guide

   All available config options:

spawnBiomes  default ""
The biomes new worlds spawn in, a higher weight is picked more often. A biome from another dimension, modded ones included, moves the spawn there.

biomeSearchRadius  default 6400, min 256, max 30000
How far from the center of the world (x=0, z=0), in blocks, the mod searches for one of the spawn biomes. A larger radius finds rarer biomes, but makes creating a new world take longer.

minimumDistanceFromBiomeEdge  default 16, min 0, max 128
How far inside the biome, in blocks, the spawn point should be, so players don't spawn just outside of it. When no spot that far inside the biome is found, a spot closer to the edge is used.

preferSpawningOnLand  default true
Whether the spawn point should be on land when the chosen biome also exists under water, like beaches that continue into the sea. A spot in water is only used when the biome has no land nearby.




Commands

Both '/biomespawnpoint' and '/bsp' can be used.

/bsp usage - Shows the usage of commands.
/bsp enable <biome> - Adds a biome to the spawn biomes.
/bsp disable <biome> - Removes a biome from the spawn biomes.
/bsp repick - Moves the world spawn point to a random new spot in one of the enabled biomes.
/bsp reset - Moves the world spawn point to where a new world with the same seed would place it.




Showcase

Pick the spawn biomes on the Create World screen, in the World tab:




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


Biome Spawn Point Team

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Makes Minecraft mods and a few other random bits of software. I love projects. > DMs are disabled, please use the `Serilum/.issue-tracker` on GitHub! ❤︎

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