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Conduits Prevent Drowned

❌ Disables drowned zombie spawns around the player when the conduit effect is active.
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A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

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About the mod

Conduits Prevent Drowned is a minimalistic configurable mod which disables drowned zombie spawns around the player when the conduit effect is active.



Dependencies

Requires Collective
Included in The Vanilla ExperienceIncluded in Serilum's QoL Bundle
Environment: Server




Configurable

Configuration guide

   All available config options:

preventDrownedInRange   default 400, min 0, max 400
The euclidian distance range around the drowned where a check for a player with the conduit effect is done. A value of 400 prevents the spawning of all drowned.




Showcase

You'll be able to build your underwater city in peace, without having pickles all around:
empty




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


The Conduits Prevent Drowned Team

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Makes Minecraft mods and a few other random bits of software. I love projects. > DMs are disabled, please use the `Serilum/.issue-tracker` on GitHub! ❤︎

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