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Giant Spawn

🧟‍♂️ Allows giants to spawn naturally with custom AI (based on zombies) and other tweaks.
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A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube


About the mod

Giant Spawn is a minimalistic configurable mod which allows giants to spawn naturally. Whenever a zombie spawns it has a chance to be a giant, by default 1/20 and only on the surface. The mod also adds a custom AI to the giants based on the zombie AI.

You may also be interested in Skeleton Horse Spawn or Zombie Horse Spawn.



Dependencies

Requires Collective
Included in The Vanilla ExperienceIncluded in Serilum's Spawn Bundle
Environment: Server




Configurable

Configuration guide

   All available config options:

chanceSurfaceZombieIsGiant  default 0.05, min 0, max 1.0
The chance a zombie that has spawned on the surface is a giant.

shouldBurnGiantsInDaylight  default true
If enabled, burns giants when daylight shines upon them.

onlySpawnGiantOnSurface  default true
If enabled, a giant will only spawn on the surface.

giantMovementSpeedModifier  default 1.0, min 0, max 20.0
The giant movement speed modifier relative to the base zombie movement speed.

giantAttackDamageModifier  default 2.0, min 0, max 20.0
The giant attack damage modifier relative to the base zombie attack damage.




Showcase

The giant moving with its custom AI:

giantmoving




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


The Giant Spawn Team

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Makes Minecraft mods and a few other random bits of software. I love projects. > DMs are disabled, please use the `Serilum/.issue-tracker` on GitHub! ❤︎

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