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Anvil Restoration |
Repair placed anvils with iron ingots and damage them with obsidian. |
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Areas |
Create custom named regions/towns/zones with a radius using signs, with join/leave messages via GUI. |
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Bareback Horse Riding |
Allows riding horses without a saddle with tweaked game mechanics. |
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Bottle Your Xp |
Allows the creation of experience bottles (bottles o' enchanting) from your own gathered xp. |
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Campfire Spawn and Tweaks |
Respawn interdimensionally with short fire resistance inside a preferred campfire with altered block mechanics. Place unlit, lighting it will create a home camp spawn point. Remove waterlogging. |
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Despawning Eggs Hatch |
Chicken eggs on hay blocks hatch safely into chicks just before they despawn. |
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Double Doors |
Multiple identical double doors, trapdoors and fence gates can be opened simultaneously. |
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Dragon Drops Elytra |
A minimalistic mod that makes the Ender Dragon drop an elytra on death. |
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End Portal Recipe |
Makes the end portal craftable, movable and available in survival plus other tweaks. |
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Eroding Stone Entities |
Stone-type block entities left in flowing water turn into clay and sand. |
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Fish On The Line |
Rings a bell held in the offhand when something's on the line while fishing. |
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Flower Mimics |
SpookyJam 2023: Be careful around flowers at night.. they might transform into monsters! |
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Grabby Mobs |
Allows all mobs which can carry equipment to pick up items from the floor. |
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Grindstone Sharper Tools |
The grindstone (wet stone) can temporarily increase the damage of tools used on it. |
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Healing Campfire |
Creates an area around the (soul) campfire where players and passive mobs receive regeneration. |
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Ice Prevents Crop Growth |
Crops growing with ice underneath will remain in the same stage, for design purposes. |
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Just Mob Heads |
Adds a configurable chance for mobs to drop their head, using vanilla resources only. |
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Just Player Heads |
Allows the collection of player heads via command or death event. |
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Mineral Chance |
Players can find minerals inside stone-type blocks when mining in the overworld and nether. |
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Naturally Charged Creepers |
Allows creepers to spawn charged in order to increase the game's difficulty. |
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Nether Portal Spread |
Spreads (nether) blocks to the overworld around nether portals in a configurable radius. |
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No Hostiles Around Campfire |
Prevents hostile mob spawns and burns them around the campfire in a configurable radius. |
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Overworld Piglins |
Makes Piglins and Hoglins be able to survive in the overworld, unless they're weakened. |
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Pet Names |
Gives tamable baby animals a pre-defined name. |
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Piglin Names |
Gives all piglins a default or custom name to liven up the world. |
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Pumpkillager's Quest |
SpookyJam 2022: Help out the Pumpkillager! With custom encounters, rewards and a boss fight you'll get immersed in the story. Spawn him by breaking a pumpkin in this spooky scary Halloween style mod! |
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Rain Be Gone Ritual |
Adds the ability to stop the rain via a multi-block structure ritual in survival. |
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Random Village Names |
All villages receive a randomized name, shown in the GUI via the Areas mod. |
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Realistic Bees |
Tiny bees, or big! Bigger group spawns and increased hive space. |
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Smaller Nether Portals |
Allows the creation of smaller nether portals, specifically 1x2, 1x3 and 2x2. |
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Snowballs Freeze Mobs |
Hitting mobs with a snowball will freeze them for a configurable amount of time. |
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Spiders Produce Webs |
Spiders and cave spiders can periodically produce a cobweb/spiderweb when a player is close. |
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Village Spawn Point |
Sets the spawn point in a new world to the center of a village. |
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Villager Names |
Gives all villager entities a default or custom name to liven up the world. |
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Weaker Spiderwebs |
Breaks spider webs/cobwebs with a configurable delay when walking through. |