- Removed Natures' Spirit (Mod got removed from CF)
Updates:
- Invocations no longer bind spells to your weapon! There is now one multi-elemental invocations book called Runic Invocations, which comes with the Runic Invocation spell, and three elemental invocations (Invocations)
- All invoked spells now have a cooldown of 6 seconds, and remove your spell power effect of their primary magic school (Invocations)
- Magic Missile is no longer infinitely casted, and is much more in line with a low tier spell (Invocations)
- All spells now have a maximum cast time of one second, and had their damage and projectile counts tuned to reflect it (Invocations)
- Existing items with invoked spells on them will continue to have the invoked spell (Invocations)
- Otherside portal being generated over the bedrock roof (Deeper and Darker)
- Labyrinth hallways occasionally being flooded (Illager Invasion)
- Lizard models not having the proper texture (Naturalist)
- Deer and Lizard head wobbling (Naturalist)
- Lions having adult mane textures when babies + a few other Lion texture issues that were introduced when random mane spawning was added (Naturalist)
- Workaround for screens crashing the game when opened with Controlify installed (Puzzles Lib)
- Potential UI crash (Recipe Essentials)
- Initial Bumblezone welcome message spam if another mod completely disables advancements for Bumblezone (The Bumblezone)
- Buzzing Briefcase not releasing bees on block left click (The Bumblezone)
- Beating the Radiance event incrementing the Raging event's stat count (The Bumblezone)
- Cases where Sempiternal Sanctums events do not end properly if all players leave arena (The Bumblezone)
- Potential case where touching Essence Block does not start arena event and added some more logging to help figure out issues with it (The Bumblezone)
- Crash when hovering an unknown flag (Server Country Flags)
- Desync of absorption due to Reactive Ward (Spellblades and Such)
AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING