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Path of Dew: RPG

A progression focused RPG modpack with character builds, stat driven systems, dangerous combat, and a massive open world to explore.
Starting Stats Menu

Starting Stats Menu

Many Fashion Sense mods

Many Fashion Sense mods

Bows

Bows

Skill System

Skill System

Open World Area

Open World Area

Improved Help Wanted Board

Improved Help Wanted Board

Main Menu

Main Menu

Automate

Automate

New Areas

New Areas

Enter New Open World Area In Quarry

Enter New Open World Area In Quarry

Description

Path Of Dew: RPG is a progression focused modpack by Kehaan, built on A World Of Dew and centered around character builds, stat based growth, and large-scale exploration.

The pack uses Stardew RPG to transform Stardew Valley into a true RPG system, adding character stats, manual skill allocation, tool requirements, and build identity. Combined with a massive open world expansion, Path Of Dew shifts the focus from routine farming toward adventure, danger, and long-term progression.

Some of the features of this modpack:

  • Stardew RPG – Full Character Overhaul
    Adds Strength, Constitution, Dexterity, Intelligence, Wisdom, and Charisma.
    Level up, assign skill points manually, and shape your own build. Tools and weapons now require proper skill levels, and character growth is central to progression.
  • Build Identity & Combat Depth
    Stat-based scaling, ranged combat support (Archery), and meaningful enemy encounters make combat more dangerous and more strategic than in vanilla.
  • Massive Open World Region
    Explore a gigantic region beyond the quarry filled with forests, lakes, ores, forage, treasure, and monsters. Difficulty and rewards scale as you travel north, the farther you go, the greater the risk and the loot.
  • Expanded Systems & Activities
    Improved quest board, restaurant gameplay, meteor defense events, and additional world interactions that reinforce the RPG feel.
  • Content Foundation (A World Of Dew)
    Built on a rich base of expansions, events, and quality-of-life systems, redesigned around stat driven progression and exploration.

Notes

  • Permadeath is disabled by default.
  • Most features are configurable via GMCM.

Stardew RPG Quick Start Guide

  • You start with all stats at 9 and 20 points to distribute.
  • Open the Skills menu to assign stat and skill points when you level up.
  • All experience goes into one main character level.
  • Leveling up gives: More health and stamina and skill points to spend.
  • Health and stamina regenerate slowly over time, and Constitution increases regeneration.
  • Strength improves mining and hammer damage.
  • Constitution improves health, stamina, and sword combat.
  • Dexterity improves ranged and dagger builds.
  • Intelligence and Wisdom improve crafting, crops, and experience gain.
  • Charisma improves prices and friendship rewards.
  • Upgraded tools and stronger weapons require proper skill levels.
  • Stardrops give 3 extra stat points instead of stamina.
  • Need Mastery XP? Reach level 10 in all five main skills, then buy the Mastery Star from the Bookseller every visit. Each one grants 5000 Mastery XP.

More info at: https://www.curseforge.com/stardewvalley/mods/stardew-rpg

 Additional Credits for mods with MIT license/license that allows upload, which is not on Curse:

- UIInfoSuite2 by Annosz 

- StardewHack by bcmpinc

- Dialogue Display Framework Continued by MangusuPixel

- Font Smasher by ichortower

The Path of Dew: RPG Team

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